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Professional draftsmen recorded individual moves for every turn and logged them on a single “master plot.” The master plot for each turn was eventually photographed, blueprinted, and reproduced on glass slides. Marks on the scaled tile grid show each shot fired and each vessel sunk.
#State of war game rating manuals
Scattered measuring wands for evaluating distance, manuals listing ship and armament properties, and turning cards for computing maneuvers hint at the complex algorithmic operations subtending each point, line, and annotation.
#State of war game rating serial
The resulting gyre of linework masks what their inventor William McCarty Little described as their “cinematographic” construction: a serial narrative composed through stepwise “chart maneuvers.” 2 Following the knotted figures plays back the contrapuntal maneuvers of opposing fleets. Courtesy of the Naval War College Museum Cf. The board was often subdivided with curtains to simulate limitations to visibility or pre-contact periods of the game. The drafting and printing facilities were expanded, and the master plotting room overlooked the board from the second, mezzanine level messages were sent between rooms using a pneumatic tube system. The centerpiece was a double-height, 68-by-92-foot full-floor maneuver room, gridded out in linoleum tile at 6 inches to 1,000 yards. 1 As games shifted to the Pacific, a new facility, Pringle Hall, was designed by the NWC’s chief draftsman to accommodate full transoceanic campaigns. worked out upon maps or tables with apparatus designed and constructed to simulate, as nearly as possible, real conditions,” where plans and wills alike could be designed and put to the test. The games were “exercises in the art of war. These are the spoor of sweeping, speculative sea narratives played out with scale models and chalk, of “strategic naval war games” through which American empire dreamed itself-and its limits-oceanographically. Colored chalk diagrams trace out the movements of ships navigating unseen currents, waves, and weather. The ocean, however, appears only in an encrypted spatial form. A few curtains, a chalkboard, some assorted desks, tables, and stools encircle an irregular cordon.
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A 1934 photograph shows a skylit, double-height space ringed by a split-level mezzanine, a floor tiled in black-and-white linoleum. The room was Pringle Hall, the onetime centerpiece of the Naval War College (NWC) in Newport, Rhode Island. In the many-chambered heart of American empire was once a room, and in that room, an ocean.
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Alexander Arroyo - (Race) War Games The Ocean-Room and the Speculative Architecture of Empire